
Tommy Refenes, Super Meat Boy developer Ed and I made it as a reflection of ourselves. Even though it's a game that people are supposed to buy, it's not a game that I made for people I made it for myself. If makes $20,000, that would be enough to make the next game. Although still seeking compensation for their work, these developers were equally concerned with their artistic integrity as they were with their financial success, if not more so.

Many of the developers behind these games, having no ties to big-name publishers, had a certain artistic drive behind their ambitions. In the latter half of the 2000s, the gaming industry saw a rise in independently developed videogames, due mostly to the new accessibility of digital distribution. However, as games evolve, complexity grows, and game design strays further and further from the foundations first established by the likes of the world's favorite Italian plumber.Įnter the indie devs. There are few who understand this game's importance better than today's game developers, who have been consistently recycling and reiterating on ideas first introduced by Nintendo's legendary title in ways both big and small. From the day our red-capped hero first hopped onto our screens, Mario has been an irrevocable icon not only in the gaming industry, but in all mainstream media worldwide.Ī masterclass game even today, one which all at once saved the industry from the videogame crash of 1983 and paved the way for games of its generation and the generations to come, it is safe to say that Super Mario Bros. will be a game remembered and revered for centuries. We all know it to be true: Mario is, without question, the single most influential character in videogame history.

Skip any sections for games you haven't played.

Spoilers: The games below are discussed in great detail, though all spoilers are confined to each game's section.
